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GLOW news
GLOW STABLE VERSION 1.0.4 RELEASED (28 October)
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Version 1.0.4 is now ready for download. This release includes fixes to the code.
GLUT FOR WIN32 VERSION 3.7.3 RELEASED (28 October)
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Nate Robins has released version 3.7.3 of GLUT for Win32 systems. This version fixes an important bug that often impacts programs written using GLOW. If you are using a Windows-based system, it is highly recommended that you upgrade to the new version of GLUT. It can be found on Nate Robins's GLUT for Windows page.
GLOW STABLE VERSION 1.0.3 RELEASED (10 September)
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Version 1.0.3 is now ready for download. This release includes several bug fixes in the code and corrects a few errors in the reference documents.
DEVELOPER STATUS (10 September)
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Daniel Azuma, the principal (and currently only) developer of GLOW, recently started a new job, doing work completely unrelated to OpenGL or GLOW. As a result, although development work on The GLOW Toolkit will continue, it is likely going to be somewhat slower for the foreseeable future.
If you have an interest in seeing this toolkit continue to evolve and improve, and if you'd like to have a say in what new features are added and how they are implemented, you may find it useful to become a developer. As a developer, you'll have write access to the CVS repository, and you'll share some of the responsibility for moving the code base forward, fixing bugs and implementing new features. If you are interested, email Daniel at dazuma@kagi.com.
GLOW DEVELOPMENT VERSION 1.1.2 POSTED (7 August)
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The development branch version 1.1.2dev has been posted on the dev branch page. This version includes a working multi-line, scrollable text area widget, and reorganizes the pushbutton widget classes. If you have any suggestions for the next generation of the GLOW library, let me know now.
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