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General information |
type: class
inherits: GlowWindow
module: glowUtilitiesGlowFixedSizeWindow is a toplevel window that remains a fixed size. GLUT doesn't provide facilities for informing the window manager to prevent a window from being resized. However, if a GlowFixedSizeWindow is resized, either by the user through the window manager, or by a call to Reshape(), the window will "snap" back to its original "fixed" size. To actually resize the window, and set a new fixed size, use ForceReshape().
GLOW programs that want non-resizeable windows should use this class. Applications include widget palettes and other dialog boxes.
Methods |
Constructors and destructor
GlowFixedSizeWindow(const GlowWindowParams& params)
Creates a new GlowFixedSizeWindow with options specified by the given params. Essentially behaves like the corresponding constructor from GlowWindow, except the width and height parameters also set the fixed size.GlowFixedSizeWindow(const char* title, int x, int y, int width, int height, Glow::BufferType mode, Glow::EventMask eventMask)
Creates a new GlowFixedSizeWindow with options specified by the given params. Essentially behaves like the corresponding constructor from GlowWindow, except width and height also set the fixed size.GlowFixedSizeWindow(void)
Creates a new GlowFixedSizeWindow but does not initialize it. A window created in this way may not be used until its Init() method is called.void Init(const GlowWindowParams& params)
Initializes the GlowFixedSizeWindow with options specified by the given params. Essentially behaves like the corresponding method from GlowWindow, except the width and height parameters also set the fixed size.void Init(const char* title, int x, int y, int width, int height, Glow::BufferType mode, Glow::EventMask eventMask)
Initializes the GlowFixedSizeWindow with options specified by the given params. Essentially behaves like the corresponding method from GlowWindow, except width and height also set the fixed size.virtual ~GlowFixedSizeWindow(void)
The destructor for GlowFixedSizeWindow simply calls the GlowWindow destructor.Methods for fixed-size windows
void ForceReshape(int width, int height)
Forces the window to assume a new size. The fixed size is set to this new size also.int FixedWidth(void)
Returns the fixed width associated with the window.int FixedHeight(void)
Returns the fixed height associated with the window.Inherited methods
These methods are inherited from GlowWindow.void Maximize(void)
You should not normally try to maximize a fixed-size window. It will momentarily maximize, but will then snap to its original size.void Iconify(void)
const char* GetTitle(void) const
void SetTitle(const char* title)
const char* GetIconTitle(void) const
void SetIconTitle(const char* title)
Inherited methods
These methods are inherited from GlowSubwindow.int PositionX(void) const
Note: for a toplevel window, this returns the same value as GlobalPositionX.int PositionY(void) const
Note: for a toplevel window, this returns the same value as GlobalPositionY.int GlobalPositionX(void) const
int GlobalPositionY(void) const
int Width(void) const
int Height(void) const
void Move(int x, int y)
void Reshape(int width, int height)
You should not normally try to reshape a fixed-size window. It will momentarily change size, but will then snap to its original size. Use ForceReshape() instead.void Raise(void)
void Lower(void)
void Show(void)
void Hide(void)
void Refresh(void)
void SetRefreshEnabled(bool enabled)
bool IsRefreshEnabled(void) const
void SetAutoSwapBuffersEnabled(bool enabled)
bool IsAutoSwapBuffersEnabled(void) const
void NormalizeCoordinates(int x, int y, GLfloat& xn, GLfloat& yn) const
Glow::BufferType GetBufferType(void) const
GlowMenu* GetMenu(Glow::MouseButton mouseButton) const
void SetMenu(Glow::MouseButton mouseButton, GlowMenu* menu = 0)
void UnsetMenu(Glow::MouseButton mouseButton)
int GetCursor(void) const
void SetCursor(int cursor)
Glow::EventMask GetEventMask(void) const
Glow::EventMask GetInactiveEventMask(void) const
void SetEventMask(Glow::EventMask mask)
void SetInactiveEventMask(Glow::EventMask mask)
int GlutWindowNum(void) const
void MakeCurGlutWindow(void)
int GlutInfo(int whichInfo) const
Inherited methods
These methods are inherited from GlowComponent.void Close(void)
GlowComponent* Parent(void) const
Note: For a toplevel window, Parent() returns 0.GlowSubwindow* WhichWindow(void)
Note: For a toplevel window, WhichWindow() returns this.GlowSubwindow* ParentWindow(void) const
Note: For a toplevel window, ParentWindow() returns 0.GlowWindow* ToplevelWindow(void)
Note: For a toplevel window, ToplevelWindow() returns this.bool IsToplevel(void) const
Note: For a toplevel window, returns true.GlowComponent* Next(void) const
GlowComponent* Prev(void) const
int NumChildren(void) const
GlowComponent* FirstChild(void) const
GlowComponent* LastChild(void) const
void ReorderChild(GlowComponent* child, GlowComponent* pos)
void KillChildren(void)
void Activate(void)
void Deactivate(void)
bool IsActive(void)
bool IsInactive(void)
bool IsActiveStandby(void)
void Paint(void)
Overrideable methods |
Inherited methods
These overrideable methods are inherited from GlowSubwindow.virtual void OnMouseDown(Glow::MouseButton mouseButton, int x, int y, Glow::Modifiers modifiers)
virtual void OnMouseUp(Glow::MouseButton mouseButton, int x, int y, Glow::Modifiers modifiers)
virtual void OnMenuDown(int x, int y)
virtual void OnMenuUp()
virtual void OnMouseMotion(int x, int y)
virtual void OnMouseDrag(int x, int y)
virtual void OnMouseEnter(void)
virtual void OnMouseExit(void)
virtual void OnKeyboard(Glow::KeyCode key, int x, int y, Glow::Modifiers modifiers)
virtual void OnDirectMenuHit(const GlowMenuMessage& message)
virtual void OnReshape(int width, int height)
This method is used by GlowFixedSizeWindow to snap the size back to the canonical size. Normally, you should not override it.virtual void OnInvisible(void)
virtual void OnVisible(void)
Inherited methods
These overrideable methods are inherited from GlowComponent.virtual bool OnBeginPaint(void)
virtual void OnEndPaint(void)
virtual void OnActivate(void)
virtual void OnDeactivate(void)
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