|
Back to Table of contents |
General information |
type: class
inherits: GlowSubwindow
module: glowGlowWindow is the base class of toplevel windows. It extends GlowSubwindow by adding the concepts of iconification and title. A GlowWindow is at the top of every component hierarchy.
All GLOW programs must make use of toplevel windows.
Constants |
Special window positioning constant
enum { autoPosition }
Allow the window manager to position the window as it chooses.
Methods |
Constructors and destructor
GlowWindow(const GlowWindowParams& params)
Creates a new GlowWindow with options specified by the given params. Also creates the corresponding GLUT window.GlowWindow(const char* title, int x, int y, int width, int height, Glow::BufferType mode, Glow::EventMask eventMask)
Creates a new GlowWindow with options specified by the given params. Also creates the corresponding GLUT window. title denotes the title of the window. x and y denote the pixel location of the top left corner of the window, in screen pixel coordinates. The constant GlowWindow::autoPosition may be used instead. width and height specify the width and height in pixels. mode describes the type of frame buffer to use. eventMask specifies which events the window wishes to receive when active. Use the event constants described in Glow for the event mask.GlowWindow(void)
Creates a new GlowWindow but does not initialize it. A window created in this way may not be used until its Init() method is called.void Init(const GlowWindowParams& params)
Initializes the GlowWindow with options specified by the given params. Also creates the corresponding GLUT window.void Init(const char* title, int x, int y, int width, int height, Glow::BufferType mode, Glow::EventMask eventMask)
Initializes the GlowWindow with options specified by the given params. Also creates the corresponding GLUT window. title denotes the title of the window. x and y denote the pixel location of the top left corner of the subwindow, in screen pixel coordinates. width and height specify the width and height in pixels. mode describes the type of frame buffer to use. eventMask specifies which events the window wishes to receive when active. Use the event constants described in Glow for the event mask.virtual ~GlowWindow(void)
The destructor for GlowWindow removes the GLUT window and recursively deletes its entire hierarchy.Toplevel window operations
You can perform special toplevel window operations using these methods.void Maximize(void)
Attempts to maximize the window, and also removes the window decorations. The intent is to create a full-screen window. Note that the exact behavior is window manager dependent. Some window managers may not support removing the window decorations, and the resulting width and height of the window is not guaranteed to be the width and height of the screen. This operation can be undone by simply calling Reshape().void Iconify(void)
Attempts to iconify the window, if supported by the window manager. If window iconification is not supported, does nothing.const char* GetTitle(void) const
Returns the current window title.void SetTitle(const char* title)
Sets the window title.const char* GetIconTitle(void) const
Returns the current icon title.void SetIconTitle(const char* title)
Sets the icon title.Inherited methods
These methods are inherited from GlowSubwindow.int PositionX(void) const
Note: for a toplevel window, this returns the same value as GlobalPositionX.int PositionY(void) const
Note: for a toplevel window, this returns the same value as GlobalPositionY.int GlobalPositionX(void) const
int GlobalPositionY(void) const
int Width(void) const
int Height(void) const
void Move(int x, int y)
void Reshape(int width, int height)
void Raise(void)
void Lower(void)
void Show(void)
void Hide(void)
void Refresh(void)
void SetRefreshEnabled(bool enabled)
bool IsRefreshEnabled(void) const
void SetAutoSwapBuffersEnabled(bool enabled)
bool IsAutoSwapBuffersEnabled(void) const
void NormalizeCoordinates(int x, int y, GLfloat& xn, GLfloat& yn) const
Glow::BufferType GetBufferType(void) const
GlowMenu* GetMenu(Glow::MouseButton mouseButton) const
void SetMenu(Glow::MouseButton mouseButton, GlowMenu* menu = 0)
void UnsetMenu(Glow::MouseButton mouseButton)
int GetCursor(void) const
void SetCursor(int cursor)
Glow::EventMask GetEventMask(void) const
Glow::EventMask GetInactiveEventMask(void) const
void SetEventMask(Glow::EventMask mask)
void SetInactiveEventMask(Glow::EventMask mask)
int GlutWindowNum(void) const
void MakeCurGlutWindow(void)
int GlutInfo(int whichInfo) const
Inherited methods
These methods are inherited from GlowComponent.void Close(void)
GlowComponent* Parent(void) const
Note: For a toplevel window, Parent() returns 0.GlowSubwindow* WhichWindow(void)
Note: For a toplevel window, WhichWindow() returns this.GlowSubwindow* ParentWindow(void) const
Note: For a toplevel window, ParentWindow() returns 0.GlowWindow* ToplevelWindow(void)
Note: For a toplevel window, ToplevelWindow() returns this.bool IsToplevel(void) const
Note: For a toplevel window, returns true.GlowComponent* Next(void) const
GlowComponent* Prev(void) const
int NumChildren(void) const
GlowComponent* FirstChild(void) const
GlowComponent* LastChild(void) const
void ReorderChild(GlowComponent* child, GlowComponent* pos)
void KillChildren(void)
void Activate(void)
void Deactivate(void)
bool IsActive(void)
bool IsInactive(void)
bool IsActiveStandby(void)
void Paint(void)
Overrideable methods |
Inherited methods
These overrideable methods are inherited from GlowSubwindow.virtual void OnMouseDown(Glow::MouseButton mouseButton, int x, int y, Glow::Modifiers modifiers)
virtual void OnMouseUp(Glow::MouseButton mouseButton, int x, int y, Glow::Modifiers modifiers)
virtual void OnMenuDown(int x, int y)
virtual void OnMenuUp()
virtual void OnMouseMotion(int x, int y)
virtual void OnMouseDrag(int x, int y)
virtual void OnMouseEnter(void)
virtual void OnMouseExit(void)
virtual void OnKeyboard(Glow::KeyCode key, int x, int y, Glow::Modifiers modifiers)
virtual void OnDirectMenuHit(const GlowMenuMessage& message)
virtual void OnReshape(int width, int height)
virtual void OnInvisible(void)
virtual void OnVisible(void)
Inherited methods
These overrideable methods are inherited from GlowComponent.virtual bool OnBeginPaint(void)
virtual void OnEndPaint(void)
virtual void OnActivate(void)
virtual void OnDeactivate(void)
|
Back to Table of contents |
The GLOW Toolkit